//==============================================================================
// Spearman_anim.txt
//==============================================================================

//==============================================================================
define Spear
{
	SetSelector
	{      
		set hotspot
		{
			version
			{
				Visual Attachments A Spear Iron
			}
		}
	}
}

//==============================================================================
define Shield
{
	SetSelector
	{      
		set hotspot
		{
			version
			{
                        Visual Attachments E Shield Copper
			}
		}
	}
}

//==============================================================================
define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}
//==============================================================================

define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
          Visual Infantry E Swordsman Head Bronze
         }
      }
   }
}

//==============================================================================
anim Bored
{
  SetSelector
  {
      set hotspot
      {
         version
         {
				Visual Infantry E Spearman_BoredA
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				ReplaceTexture Infantry E Spearman Standard/Infantry E Militia Standard
         }
      }
   }
}

//==============================================================================

anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry E Spearman_IdleA
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				ReplaceTexture Infantry E Spearman Standard/Infantry E Militia Standard
         }
      }
   }
}


//==============================================================================

anim run
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry E Spearman_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.60 true   
                  tag FootstepRight 0.20 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				ReplaceTexture Infantry E Spearman Standard/Infantry E Militia Standard
         }
      }
   }
}

//==============================================================================

anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry E Spearman_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.60 true   
                  tag FootstepRight 0.20 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				ReplaceTexture Infantry E Spearman Standard/Infantry E Militia Standard
         }
      }
   }
}

//==============================================================================

anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry E Spearman_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.45 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				ReplaceTexture Infantry E Spearman Standard/Infantry E Militia Standard
         }
      }
   }
}

//==============================================================================

anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry E Spearman_DeathA
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				ReplaceTexture Infantry E Spearman Standard/Infantry E Militia Standard
         }
      }
   }
}


//==============================================================================

anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry E Spearman_FlailA
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm shield hotspot
				ReplaceTexture Infantry E Spearman Standard/Infantry E Militia Standard
         }
      }
   }
}